Who are Narrative Mission Designers at Liquid Swords
As Narrative Mission Designer, you are revealing and tying the story together. Your means to deliver - multi-faceted, collaborative, and honed.
Your role in the bigger picture
As Narrative Mission Designer, you ensure that development pulls in the same direction, guaranteeing the game's story and the player's experience converge.
You are at the helm of our emergent narratives. Fluently wrangling game mechanics, dialogue systems, and cinematography to conceive a living, breathing, and reactive world. Through the skilled coordination of scene and settings, style and tone, character and characterization, you constantly strive to reveal the story and find the fun in a collaborative, iterative fashion.
Is this You?
Your decision-making respects the inherent link between story-telling and gameplay and you’re a champion of the player experience, above all else
You respect every discipline and are here to help the other along. You level up all teams with your ideas and feedback
As a hardened professional you have learned to express and champion the world narrative. You openly share your knowledge of narrative design to evolve the character, world-building, tone, dialog, and other storytelling tools
The breadth of your submitted work includes feature or quest designs, pen-and-paper table-top/RPG-style prototypes, and links or highlights of shipped mods or game samples
Your work is concise and your proficiency as a narrative mission designer is unequivocal. The samples you provide are as distinct as they are creative. From world-building and lore to character dialogue and combat barks, your portfolio is unambiguous
Your experience and success as a Narrative Mission Designer are undeniable. Your gameplay and narrative work is a masterclass in narrative and visual storytelling within the AAA player space
You are proven with branching dialogue quest systems but never rest on your laurels. You understand the organizational challenges of bringing bold, branching, open-world stories to life. And you are convinced games can do it better
The request for samples or a portfolio is meant to help us understand your ability to interpret high-level themes and manifest them through rules or writing. To facilitate, links to game samples and collaborative works should indicate your contributions.
Founded in 2020, Liquid Swords was established to be purposefully raw and dismantle the silos of game development so that we empower our people to achieve amazing results.
We are cultivating a culture and offering an environment that truly nurtures creativity. Liquid Swords share a common understanding - original ideas inspire great games, and great games are built by remarkable teams.